The remake boasts stunning HD visuals that keep in tune with the original’s punkish look, maintaining the vibrant use of color while fondly reminiscing on the charming chunkiness of environmental design. Judging by the demo, the remake is a wonderfully authentic, meticulous, and elegant attempt at reimagining one of gaming’s most prolific titles. Thankfully, it shows itself to be an act of love. As such, System Shock is a series with an immense history, and the mere concept of a remake is astronomical. System Shock would go on to influence modern classics such as Prey and Bioshock and became one of the founding fathers of the immersive sim. It was a thriving environment that blended narrative with navigation excellently, ensnaring the player in a thick atmosphere and letting them wander freely, exploring the place at their own pace. Every turn was a secret or surprise or a neat little nod to the lives of passengers that once occupied the station, cementing environmental storytelling as a key element to the narrative. The game utilized a wonderful non-linear structure that effectively emphasized the space station’s sheer scale. Originally released to PCs in 1994, System Shock 1 impressed gamers with a deeply explorable, fully 3D environment that pulsed with life. Missing its March window, this new announcement boldly proclaims a May release.įor those unaware of the legendary series, System Shock was a highly innovative sci-fi/FPS/horror/RPG hybrid duology of videogames that pushed the envelope in more ways than one. After eight years of build-up and several delays, the long-awaited remake of the PC classic, System Shock, has finally received a hard release date-but not after one more delay.
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